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Sometimes it’s horrible being right

I was scurrying around in the WoS Archives this evening looking for something else, and I stumbled across this. It's a piece from April 2000 for now-defunct games-industry trade paper CTW, in which I...

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Why I want England to lose at Euro 2012

Much as Scots have grown accustomed to trying to pretend otherwise, you'll probably have noticed that there's currently another international football tournament going on without us. This evening sees...

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Some people are on the pitch

As regular readers will know, we've always been keen admirers of Bruce Everiss's almost-unparallelled videogames-industry knowledge and expertise. So we've been thrilled to recently see him storming...

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No justice for the 96

I wish I didn't have to write what I'm about to write. There's no possible benefit to it for me. All it will bring me is hatred, abuse and threats, some from people whose feelings I care about. It...

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Guest post: The regional escalator

We're just beginning to see how the future of the UK will look under austerity. The full horror of the cuts may not be due to bite until later in 2013, but already we can see where and how they're...

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Lost in stupid

The internet is, let's say, a place known for exaggeration. So while the examples of Apple Maps that have been posted everywhere in the last few days were pretty compelling evidence, we weren't going...

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More fun with Apple Maps

Like picking at a scab or peeling sunburned skin (and roughly as attractive) there's something addictive about the sheer awfulness of Apple Maps. Having already highlighted its total inability to...

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The GMAs: a warning from history

The quotes below come from an April 2007 piece entitled "And The Winner Is", concerning the inaugural Games Media Awards of later that year, written by Kyle Orland for GameDaily.com. The site no longer...

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The players and the game

"Those who have been angry about all this – don’t investigate the people, investigate the system." (Robert Florence, writing on John Walker's blog last week.) Let's see what we can do, eh? To...

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When games aren’t expensive enough

(I've been meaning to write this piece for months, but – not entirely unrelatedly – have been rather neglecting WoSland in favour of another site whose readers ARE in fact prepared to pay a very modest...

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Blurred lines

There's nothing about Ramboat (Genera, free, iOS and Android) that isn't interesting. The game itself is a short, punchy and fun pure arcade shooter that most obviously channels Metal Slug and Irem's...

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No justice for the 96

I wish I didn't have to write what I'm about to write. There's no possible benefit to it for me. All it will bring me is hatred, abuse and threats, some from people whose feelings I care about. It...

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The Eternal War

Galaxy Wars, released by Universal in 1979, is one of the first wave of "proper" arcade videogames (defined here as coded on ROM chips rather than being semi-mechanical or solid-state like Pong)....

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